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Carousel Mill (Level 2) · Aniimo Homeland

Carousel Mill (Level 2) in Aniimo Homelands: check Habitability, placement limits, purchase costs and unlock requirements.

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Furniture & facilities

Compare furniture and production facilities, from Habitability and placement limits to purchase costs and unlock requirements.

Carousel Mill (Level 2)

Furniture & facilities

A brilliant combo of windmill, carousel, and mill—perfect for work and some fun. Reach RV level 12 to switch to E-mode.

Carousel Mill (Level 2)
Category
Functional Facilities · Materials Processing
Habitability
10
Placement load
0
Home placement
Allowed
RV placement
Not enabled
Worker slots
1
Facility level
2
Output storage limit
20

Purchase cost

Requirements

  • Reach RV Level 5

Standard formulas

Electric-mode formulas