A white long-winged Aniimo glides low over a sunlit lake past waterfalls and a lavender shore
Daily · weekly · Season Part

Aniimo reset timers

Aniimo resets at 04:00 server time, and the three services keep three different clocks. Pick your server to count down to the next daily and weekly reset in UTC and in your own time zone.

04:00 dailyMonday 04:00 weekly3 server clocks

Aniimo-America runs on UTC-4, fixed all year.

Next daily reset

04:00 UTC-4, which is 08:00 UTC on same day.

--Days
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UTC
Your time

Next weekly reset

Monday 04:00 UTC-4, which is Monday 08:00 UTC.

--Days
--Hours
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--Seconds
UTC
Your time

Next Season Part ends

Season 1: Departure with the Wind boundaries land on one global instant.

--Days
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UTC
Your time

The three server clocks

Every region resets at 04:00, on a clock that never moves

America, Europe and APAC are separate services, and each one holds a fixed offset from UTC. Daylight saving moves your own clock while the server keeps its offset, so the reset arrives an hour earlier or later for you twice a year and the game keeps the same instant. The UTC column below is the one that stays true in March and in November.

Aniimo daily and weekly reset times for the America, Europe and APAC servers
ServerServer clockDaily reset in UTCWeekly reset in UTCSame wall clock as
Aniimo-AmericaUTC-408:00 UTC, same dayMonday 08:00 UTCNew York in summer
Aniimo-EuropeUTC+004:00 UTC, same dayMonday 04:00 UTCLondon in winter
Aniimo-APACUTC+820:00 UTC, the day beforeSunday 20:00 UTCSingapore all year

What each reset hands back

Daily

04:00 server time

Weekly

Monday 04:00 server time

Season Part

One global instant

Weekly earning caps the Monday reset clears

Several rewards stop paying part way through a week. The counters all clear together on the Monday reset, so a capped currency is worth checking before you plan a long farm.

Aniimo weekly earning caps and what each one covers
RewardWeekly capWhat it covers
Voxel Coin1,000 per weekCounts reporting and the Star-Crossed Tea Party. Voxel Coins found in Astra as pickups and puzzle rewards sit outside the cap.
Season Stamps from Stamp Rush1,000 per week across all modesEach mode also has its own weekly cap: Catch Report 400, Wild Surge and Branch Nurture 300, Alphas 300, Holo-Battle Sim 180, Holo-Battle Interlink 300, Operation: Egg Heist 600, Home Orders 600 and Star-Crossed Tea Party 200. Unspent allowance carries forward, so this week’s total is last week’s remainder plus this week’s base. Anything over the cap converts to Credits and arrives by mail the next Monday.
Season Stamps from Holo-Battle Interlink supportOutside the weekly capHelping another Pathfinder improve their current-period best pays Stamps that do not count against the Stamp Rush limit.
Irelia chest2 per weekThe chest after the Irelia fight in Memory: The Faded Rainbow. Each claim costs 50 Primegy and pays 3 Irisalis Petals. The counter clears with the Monday reset like every other weekly limit.
Prismatic Energy from friend sharingCapped per weekShared Energy stops paying once the week’s share is used. Your own Branch infusions keep accruing regardless.
Credits from Companion outingsCapped per weekAn outing that pushes you past the limit still pays the Aniimo it caught, and the mail says how much of the Credit share you were still eligible for.

Season Part boundaries

A Part boundary is the one reset that is not regional. All three services reach it in the same second, which is why the in-game schedule prints three different dates for it. Season Achievement ranks clear here, unspent Season Stamps convert to Credits, and the Limited Time shelf of the Stamp Shop turns over.

Season 1: Departure with the Wind · Part One ends
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Season 1: Departure with the Wind · Part Two ends
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The order to run these in is on the daily and weekly routine guide, which sequences the ten-minute loop and the weekly clear. Choosing a service in the first place is covered by the server region and crossplay guide, and what to spend the refreshed shop stock on is in the currencies and shops guide.