Aniimo · Skills

Hydro Roll

CombatPhysical
Type
Combat skill
Damage
Physical
Used by
4 Aniimo

How it works

2 readings

Hydro Roll has 2 readings across its users. Compare each Aniimo’s parameters, unlock requirements and available enhancement below.

PhysicalDashTerrain3 Aniimo
Might14/Segment
EP cost20
Break100%
Cooldown1s

Users: Shelly, Sheldon, Sherro

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

PhysicalDashBREAK1 Aniimo
Might18/Segment
EP cost30
Break150%
Cooldown1s

Users: Panpanta

Rolls continuously to ram targets while draining stamina. If cast near a water environment, absorbs water to increase BREAK Efficiency by 30% for 15s.

Upgraded versionDashBREAK

Rolls continuously to ram targets, with range increased by 50% and speed increased by 20%, while draining stamina. If cast near a water environment, absorbs water to increase BREAK Efficiency by 30% for 15s.

Might18/Segment
EP cost30
Break150%
Cooldown1s

Readings

2 variants

Hydro Roll has different readings across its Aniimo users. Each group retains its own description and values.

Water18 power30 EP1 Aniimo

Rolls continuously to ram targets while draining stamina. If cast near a water environment, absorbs water to increase BREAK Efficiency by 30% for 15s.

Users: Panpanta

Water83 power20 EP3 Aniimo

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Users: Shelly, Sheldon, Sherro