AniimoVerse
Irisalis (Prismana Form)
013

Irisalis

GrassNo stageDPS

They absorb the world's colors as floral raiment, bringing colorful vitality to nature. If petals wither, they can bloom again by returning to the earth's embrace.

Defending as Grass
Weak
Resists
StatsInteractive level & Potential projection
Total6,594
HP5,703
ATK303
P.DEF140
REGEN168
M.DEF140
BREAK140
HP0
ATK0
P.DEF0
REGEN0
M.DEF0
BREAK0
60
Level 1Level 60
Acquired Potential · beta model0 / 90
Up to 20 per stat

This preview uses the beta model’s 90-point Acquired limit. Check your Awakening screen for your Aniimo’s actual capacity. Full build bonuses are handled in the Team Planner.

Field data

Trait · Mobility · Size

Each time an Irisalis clone hits a target, gains 1 Dance Power. At 9 Dance Power, the next skill costs 50% less EP and restores HP to nearby allies equal to 8% of own max HP. When Fainted, Irisalis turns into a flower and blooms again, restoring vitality. Triggers once every 180s.

Fly Lv.3Mobility

Height 1 mWeight 23.4–34.93 kg

Skills

4 total
Whirling Blossom RainMagic70 pwr20 EP

Spins and dashes in the chosen direction, firing multiple Homing Bolts in succession.

Irisalis ShadowMagic90 pwr40 EP

After Iris Shot hits a target, summons 1 Iris Clone that lasts for 30s. The clone immediately fires a Floral Gleam Beam at the target. When casting Whirling Blossom Rain or landing the final hit of a Basic Attack, all clones fire a 15-Might Floral Gleam Beam at the target.

Innate

Florae DescentMagic240 pwr0 EP

Condenses energy into a massive phantom that dives down and slams into the ground, dealing AoE damage and leaving behind 1 Clone.

ATKMagic6 pwr0 EP

Wields the power of grass to attack targets from a distance.