Basic Form
- Aniimo level 24
No materials listed.
A young Bonesky adapted to nocturnal life. Their fur has dimmed for camouflage in the night, while their crimson eyes grant them keen vision to pierce the darkness.
Ice-type Aniimo specialize in cooling your homeland environment.
Dark Aniimo specialize in harvesting crops, cutting down plants, pickling, and drying items.
Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.
Enter the six white Innate values from your Aniimo. The preview starts at zero on each axis; these are inputs, not this species’ catch values.
When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases Crit Rate of that damage by 15%.
Enters Hustle state, increasing movement speed by consuming stamina.

Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of Ice Debuff.

Steps forward and spins to release 3 shadow blades, dealing damage and silencing the target for 4s.

Throws an ice blade forward, dealing damage to targets in range and applying stacks of Ice Debuff. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.

Wields the power of ice to attack targets at close range.
Same item in 3 quality tiers

Pairs best in the field



The warrior sheds its childhood innocence and turns its toy into a weapon.
No materials listed.
No materials listed.
Choose your current form to see its available transformations and materials.
You must already have caught the target form. Each target has its own item cost.
You must already have caught the target form. Each target has its own item cost.
Resonance Training raises Bonesky’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 65.
Explore Bonesky’s habits, encounters and hidden treasures.
Try approaching Bonesky from behind
Sharp Hearing
Those big ears catch every sound nearby. Even footsteps from behind can give you away.
Twine with Nimbi and approach Bonesky
Moving Snowball
Bonesky mistakes Nimbi’s fluffy white wool for a pile of snow and can’t wait to dive in and play.
Wake the frozen Bonesky in the frozen cave
Time-Out
Mischief comes naturally to Bonesky, but disturbing Glynsera’s rest can earn it a frosty punishment.
Research banks points for Bonesky as you play. 16 milestones across 4 topics are worth 160 topic points, and field notes and appearance sightings add 400 more toward the research level.