Checking account…
Squashel (Basic Form)
View this form in 3D
No.048

Squashel

FireNova stageBREAK

Squashel has twin fist-like tails, giving its power a super-boost. Pinecones thrown with that force strike like cannonballs. Not to be underestimated.

Defending as Fire
Weak
Resists

Squashel's Homeland abilities

FireLv 2

Fire Aniimo specialize in cooking, smelting, and supplying heat.

ArtisanshipLv 2

Crafty Aniimo create a variety of handcrafted goods.

StatsInteractive level & Potential projection
Total6,987
HP6,077
ATK191
P.DEF140
REGEN137
M.DEF140
BREAK302
HP0
ATK0
P.DEF0
REGEN0
M.DEF0
BREAK0
60
Level 1Level 60
Capability Awakening count / allowance0 / 120
Innate + Acquired ≤ 20 per stat
Starting Innate Potential · 0 total

Enter the six white Innate values from your Aniimo. The preview starts at zero on each axis; these are inputs, not this species’ catch values.

Field data

Trait · Mobility · Role · Size

After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25.

Climb Lv.2Mobility

BREAKBase Magic Attack 82Height 0.87–2.05 mGender: Male / FemaleSleep period: NightWeight 17.03–115.57 kg
Behavioral naturesCheerfulSensitive

Where to find Squashel

Map loads as you scroll
Spawn regions1 exact spawnOpen full map

Skills

5 total
Pinecone BombPhysicalMarker

Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are marked with Pinecone.

Might38
EP cost15
Break150%
Cooldown1s
Heavy Tail StrikePhysicalControlBREAK

Throws a punch forward. If the target hit has a Pinecone Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for Stun2.5s.

Might40
EP cost20
Break150%
Cooldown12s
Blazing Fist BarragePhysicalComboEnhanceCore skill

Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into Punch Rush. Punch Rush: Continuously throws punches forward, dealing damage equal to 60 Might.

Might42/42
EP cost30/0
Break150%
Cooldown1s
UpgradedComboEnhance

Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into Punch Rush. If the first hit lands on a Pinecone-marked target, the second hit no longer needs to land on a Pinecone-marked target to trigger Punch Rush. Punch Rush: Continuously throws punches forward, dealing damage equal to 60 Might.

Might42/42
EP cost30/0
Break150%
Cooldown1s

Innate

ATKPhysicalMelee

(BREAK) Wields the power of fire to attack targets at close range.

Might6
EP cost0
Break150%
Cooldown0.3s

Ultimate

Blazing RushPhysicalBREAK

Squashel’s tail sparks with fire, whipping up cascading flames from the ground to deal heavy damage to the target.

Might209
Ultimate cost100
Break150%
Cooldown8s

Recommended build

From the game

Held item

BaseBREAK +10%
CoreEquipped Aniimo gain 0.7 additional BREAK per level.
LegendaryEpicRare

Same item in 3 quality tiers

Attributes to raise

  1. M.ATK
  2. HP

Recommended attributes for Capability Awakening points. A Capafruit grants +1 Innate Potential to all six attributes, once per Aniimo. Potential guide

Evolution & forms

Evolution paths
Squashel
No.048Squashel
NovaSee requirements for each form.

Evolve Squarrel into Squashel

Strike with both fists for incredible Might!

Basic Form

  • Aniimo reaches Lv. 47.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Blaze Stone.

Form changes

Choose your current form to see its available transformations and materials.

Squashel · Basic0 available transformations

Resonance Training

7 stages · 21 levels

Resonance Training raises Squashel’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 65.

  1. 1
    Stage 1Open from the start
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
  2. 2
    Stage 2Aniimo level 35ATK/BREAK/HP +2%Breezy Plains Dewdrop Crystal×20Blaze Stone×2
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
  3. 3
    Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%Breezy Plains Dewdrop Crystal×25Blaze Stone×4
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
  4. 4
    Stage 4Aniimo level 40Counter Boost +20%Breezy Plains Dewdrop Crystal×30Blaze Stone×6
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
  5. 5
    Stage 5Aniimo level 50Capability Awakening Count +5Breezy Plains Dewdrop Crystal×40Blaze Stone×8
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
  6. 6
    Stage 6Aniimo level 60Capability Awakening Count +8Breezy Plains Dewdrop Crystal×50Blaze Stone×10Phenomena Crystal×1
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
    Level 6HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×60
  7. 7
    Stage 7Aniimo level 65Capability Awakening Count +10Breezy Plains Dewdrop Crystal×60Blaze Stone×10Phenomena Crystal×2
How Resonance Training works across every Aniimo
Aniilog discoveries

Field Notes

Research guide

Explore Squashel’s habits, encounters and hidden treasures.

Photo

Swinging at Air?

+50 Research Points

Photograph Squashel warming up and getting ready to fight.

Warm-Up

Punch, retract, turn, switch stance—every action in the sequence crackles with force, and Squashel’s fighting spirit rises with every swing.

Discovery

A Fist That Defends Its Own

+50 Research Points

Witness Squashel fight to protect Squarrel.

Veteran’s Protection

Squashel protects its own kind. If it sees a Squarrel under threat, it will step in without hesitation and make the aggressor pay with its fierce fists.

Aniimo Research

5 topics · 160 points

Research banks points for Squashel as you play. 14 milestones across 5 topics are worth 160 topic points, and field notes and appearance sightings add 250 more toward the research level.

Research levels
360 points to Expert
  1. Level 1Beginner
    110 total+110
  2. Level 2Adept
    170 total+60
  3. Level 3Veteran
    250 total+80
  4. Level 4Expert
    360 total+110
Topics
· 14 milestones

Use Skills

  • ×10+10
  • ×20+10
  • ×40+10
  • ×80+10

Use Ultimate

  • ×2+10
  • ×5+10
  • ×10+10
  • ×20+10

Core Skills Used

  • ×5+10
  • ×10+10
  • ×20+10
  • ×40+10

Appearance collection rewards