
Tuckin
Due to changes in soil composition, its skin has taken on an orange-red hue after absorbing minerals from the Earth, also becoming thicker and more robust.
Tuckin's Homeland abilities
Mountain FormGrass-type Aniimo specialize in planting seeds and gathering resources.
Earth-type Aniimo specialize in reclaiming land and mining resources.
Preview level and acquired Potential here. Full build bonuses are handled in the Team Planner.
Field data
Trait · Mobility · Role · SizeIncreases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.
Where to find Tuckin
Mountain FormSkills
6 total
Roots itself firmly in the soil, gaining 20% Damage Reduction and 2% continuous healing per second. Instantly restores 50% HP to all Hummin, and increases nearby Hummin's damage by 20% and BREAK efficiency by 20%.
- HealingRoots itself firmly in the soil, gaining 20% Damage Reduction and 2% continuous healing per second.Instantly restores 50% HP to all Hummin, and increases nearby Hummin's damage by 20% and BREAK efficiency by 20%.
Roots firmly into the soil, gaining % damage reduction. This Aniimo and nearby Hummins continuously recover % HP per second. Instantly restores HP for all Hummins by 50% , and increases damage by % , BREAK efficiency by % , and damage reduction by % for nearby Hummins.
Can affect the main DPS only while they are inside the skill's ally area.

All Hummin units teleport next to enemies and release sonic attacks, dealing AoE damage and stunning targets for 1s.
- ControlAll Hummin units teleport next to targets and release sonic attacks, dealing AoE damage and stunning targets for 1 s.
Can affect the main DPS only while they are inside the skill's ally area.

Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
- DamageTeleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
Can affect the main DPS only while they are inside the skill's ally area.

Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
- DamageTeleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
Can affect the main DPS only while they are inside the skill's ally area.
Innate

Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
- MechanicRestores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
Deals or applies its effect to enemies and is not a transferable ally buff.

(BREAK) Wields the power of grass to attack targets at close range.
- Damage(BREAK) Wields the power of grass to attack targets at close range.
Deals or applies its effect to enemies and is not a transferable ally buff.
Tuckin Forms
2 morphologiesRecommended build
From the game · same for every formCarried item
Same item in three quality tiers
Attributes to raise
- 1stHP
- 2ndBREAK
The game's own priority for Awakening points and a Capability Fruit. Potential guide
How players build it
Share of players on each of the game's three recommended setups.
Ideal partner

Pairs best in the field
Evolution line
Lumin → Gamma → Nova


Tuckin field bosses
1 variant · 2 LumenResonance Training
7 stages · 21 levelsResonance Training raises Tuckin’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 60.
- 1
Stage 1Open from the start
- 2
Stage 2Aniimo level 25ATK/BREAK/HP +2%
Night Stone×1 - 3
Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%
Night Stone×2 - 4
Stage 4Aniimo level 45ATK/BREAK/HP +1
Night Stone×3 - 5
Stage 5Aniimo level 50REGEN/P.DEF/M.DEF +1
Night Stone×4 - 6
Stage 6Aniimo level 55Six Potentials +1
Night Stone×5
Omnisource Crystal×1 - 7
Stage 7Aniimo level 60Six Potentials +2
Night Stone×6
Omnisource Crystal×2
Aniimo Research
5 topics · 160 pointsResearch banks points for Tuckin as you play. 14 milestones across 5 topics are worth 160 points in total, and those points raise a research level that pays out on its own.