The September 23 client contains 53 new Illusory Egg Heist gear entries, higher output limits for 94 Home facility levels, and a lower seasonal Irisalis Aniipod price. We checked the item descriptions and icon references so you can see representative gear below, alongside the numbers that affect your next session.
This article covers the downloaded client changes. For the maintenance window, mobile launch, and announced event start times, see our September 23 update guide.
At a glance
| Change | Previous client | September 23 client |
|---|---|---|
| Seasonal Windchase Departure Aniipod | 50 Irisalis Petals | 49 Irisalis Petals |
| Story encounter Aniipod | 99 Petals, one craft | 99 Petals, one craft |
| Level 1 Mine output limit | 6 | 120 |
| Furniture pieces per Home blueprint | 100 | 500 |
| Illusory Egg Heist gear entries | None in this set | 53 |
Irisalis: the full Aniipod budget is now 589 Petals
The first craft is unchanged: 99 Irisalis Petals buys the Legendary Aniipod for Irisalis’s one-time story encounter. After that, the seasonal Legendary Aniipod: Windchase Departure (announced as Windchaser’s Departure) costs 49 Petals per craft, one fewer than before. Its limit is still ten. The complete Aniipod craft list totals 99 + (10 × 49) = 589 Petals, down from 599.
The two pods do different jobs. The first opens Irisalis’s encounter. The seasonal pod’s description promises a successful catch with Perfect Potential, Sparkling Form, and a season effect for the Aniimo caught with it. Its help page names the two catch effects: an exclusive Sparkling effect and an exclusive display background for the caught Aniimo. The 49-Petal change does not make the Irisalis encounter repeatable. Our Irisalis unlock guide now uses the new price.
The client also lists a conditional shop offer for Floral Rainbow Feather at 30 Irisalis Petals. Its description calls it an Irisalis Bonded Held Item and gives summoned clones 30% additional damage. The offer unlocks once you have crafted the Legendary Aniipod: Irisalis, and it is the only way to get the Feather. The 589-Petal total covers Aniipod crafts; it excludes this separate offer.
Home: which facilities got more room?
The facility changes are broader than the Mine headline. Ninety-four facility levels have a higher output limit; none in that set decreased. Here are examples across gathering and crafting:



| Facility | Previous output limit | New output limit |
|---|---|---|
| Mine, level 1 | 6 | 120 |
| Mine, level 2 | 12 | 200 |
| Nimbus Bed, level 1 | 10 | 80 |
| Floral Windmill | 10 | 240 |
| Well, level 1 | 10 | 300 |
| Carousel Mill, level 1 | 10 | 20 |
| Aniipod Maker, level 1 | 12 | 20 |
The Mine and Well changes are striking, while many crafting stations simply move from 10 to 20. These figures describe what each facility can hold before its own output fills up. They do not enlarge the Home warehouse or eliminate hauling. The separate blueprint cap moves from 100 to 500 furniture pieces, giving builders more room within one blueprint. The Home guide explains the production and storage flow, and the Homeland database has the current facility details.
First look: five Illusory Egg Heist gear icons
The client adds 12 Illusory Attack Amplifiers, 10 Illusory Protective Units, and 31 Illusory Chips. The new entries use the existing Egg Heist gear icon artwork shown below.





| Previewed item | What its description says |
|---|---|
| Illusory Attack Amplifier, Uncommon | Raises damage against Beginner-difficulty targets. |
| Illusory Attack Amplifier – Might, Rare | Raises damage against Hard-difficulty targets or lower; installed chips add a small damage bonus. |
| Illusory Protective Unit – Defense, Rare | Raises defense against Hard-difficulty targets or lower; installed chips add a small defense bonus. |
| Illusory Basic Blink Chip, Rare | Gives an Attack Amplifier the Blink skill. The description warns against using it while facing a wall. |
| Illusory Advanced Vigor Chip, Legendary | Gives a Protective Unit a large Stamina-recovery increase. |
All 53 Illusory items are temporary run equipment: they sell for nothing and cannot be extracted. The ordinary Attack Amplifiers, Protective Units, and Chips remain in the client alongside them. Our Egg Heist gear guide compares the Illusory set with the ordinary kit and shows more gear previews.
The amplifiers and units span Uncommon, Rare, Epic, and Legendary qualities. Uncommon descriptions name Beginner targets, Rare descriptions name Hard or lower, and the higher-quality descriptions refer to Chaos and Nightmare. That Chaos and Nightmare line is the same tier wording the ordinary Epic and Legendary gear carries. Each Illusory piece has the same stats as its ordinary counterpart, so the Illusory set is a run-only copy of the standard kit.
What are the 31 new chips?
| Chip family | Entries | Described use |
|---|---|---|
| Blink, Heal, Weakening, Lighting, and Boost | 15 | Three quality steps for each Attack Amplifier skill: movement, healing, attack reduction, visibility, or speed. |
| Damage and Armor-Piercing | 4 | Three escalating damage chips plus one armor-penetration chip for an Attack Amplifier. |
| Resistance | 3 | Adds load capacity to an Attack Amplifier. |
| Protection, Capacity Expansion, and Vigor | 9 | Three steps each for Protective Unit defense, carrying capacity, and Stamina recovery. |
Other item and mode changes worth watching
Beyond the Illusory set, the client adds flower-themed cosmetics, a Breezy Mission Letter, and two Home music items: Vinyl Record and Disc: Silver Moon Path. The Mission Letter describes sending another player to search for flowers, with a guaranteed flower and a variable chest reward. The music items play on a Homeland record player.
Holo-Battle Interlink runs a five-week season from 24 September. Weeks 3 to 5 are new cycles, week 3 brings three new Alphas, and the season adds four new modifiers and a leaderboard. The update section below has the week 3 details, and the events calendar tracks the announced window and unlock requirement.
Chaos Egg Heist is now named Chaos Challenge. Each entry costs one Chaos Ticket, and the recommended loadout drops from Legendary to Epic. The weekly Irisalis rematch, Memory: The Faded Rainbow, now pays 3 Irisalis Petals per chest instead of 2.
There is no new obtainable Aniimo in the roster. The new creature prototype is a boss variant. The Aniilog continues to cover obtainable forms.
One combat value also changed in 85 generic basic ATK entries: the cooldown field moves from 0.1 to 0.3 seconds. The site’s skill catalog now shows the updated value. Several Aniimo kits and Held Items changed behaviour as well; the update section below lists them.
What to inspect after maintenance
Open the Irisalis event panel to plan the 49-Petal seasonal craft and the separate feather offer. At Home, revisit a Mine or Well that used to fill quickly. In Egg Heist, treat any Illusory piece you pick up as run-only: it sells for nothing and stays behind when you extract.
Update, 23 September: Interlink Alphas, catch effects and kit changes
A second pass over version 1.1 found more changes worth planning around.
Holo-Battle Interlink week 3
Week 3 runs 8 to 12 October, from Thursday 04:00 to Monday 03:59 UTC+8. Each route gets a new Alpha and a new modifier:
| Route | Alpha | Recommended elements | Modifier |
|---|---|---|---|
| Left | Alpha Blazen, Electric | Ice, Dark | Cold Snap |
| Middle | Omega Sherro, Water | Electric, Grass, Ice | Volt Surge |
| Right | Alpha Grizbo, Earth | Water, Grass | Reversal Strike |
- Cold Snap: each Ice hit stacks Ice Debuff on the Alpha, up to 20 stacks. Every stack adds 2.5% BREAK Speed taken and 2.5% BREAK-state damage taken. If Ice Debuff is on the Alpha when BREAK starts, it stays frozen for the whole BREAK.
- Volt Surge: past 10 Lightning Debuff stacks, 10 are spent and up to 4 Pathfinders within 50 m get +25% Crit Rate and +60% Crit Damage for 20 seconds. It triggers at most once every 20 seconds.
- Reversal Strike: a counter gives +50% Energy Regen and +25% Final Damage for 15 seconds. A Perfect Counter also cancels the Alpha's skill, staggers it and shares the buff with up to 4 Pathfinders within 5 m.
Two older modifiers were rebalanced. Water Pressure Imbalance now turns every hit on the Alpha into a bonus Water hit worth 100% of the attacker's ATK, at most once every 5 seconds; it used to trigger on critical hits only, for 10% of ATK. Unscathed now works while your Aniimo is above 80% HP instead of 90%, and its basic attack speed bonus falls from +80% to +60%. At 9 stars and up, the Alpha's Rampage grade buff also adds 30% ATK per layer.
The seasonal pod and the Feather
The Windchase Departure pod can also be twined into a Hatchinator hatch, where the hatched Aniimo gets Perfect Potential, Sparkling Form and the season's exclusive Sparkling effect. Blessing Gifts, the event stage where you craft this pod, opens as soon as you craft the Legendary Aniipod: Irisalis.
The Floral Rainbow Feather comes only from its 30-Petal offer. The Legendary tier adds 10% Damage Amp and 30% more damage for summoned clones. At level 10 it gives 5 Energy and 5 Ultimate Points per clone summoned, and at level 15 it adds 8% Damage Amp and 8% Crit Rate per clone on the field, up to 3 stacks.
Combat kit and Held Item changes
| Kit or item | Change in version 1.1 |
|---|---|
| Ignitis, Dark Soul | Hits every enemy within 2.5 m of the landing point instead of one target in a 95° cone |
| Sherro, Thunder Slam | Absorbing water also grants Torrent Slam: +15% Damage Amp for 20 seconds |
| Lunara and Fennelun, Silver Moon Mark | Stacks no longer expire 3 seconds after combat ends |
| Budclaw, Shrubclaw, Geoclaw, Tubster and Nimbi | Basic attacks no longer restore EP on hit |
| Sparkelf | Faster basic fireball; Spark Energy roots Sparkelf while you aim |
| Blazen, Overcharged | The Ultimate Point lock applies only while Blazen is on the field |
| Capacitous Battery | Refunds 10% of the Ultimate Points spent, so 20 UP on the three 200-UP ultimates |
| Marching Flask | The Legendary +15 effect now doubles its chance above REGEN Potential 15, down from 30 |
The Ignitis build and Sherro build cover how those two kits play. Our Aniimo 1.1 roundup of unannounced changes collects the Home, world and friend changes from the same patch.





