AniimoVerse
Original stone Sanctum chamber with suspended rails and a glowing route through tall ruins
System guide · Getting started

All in Sight Sanctum walkthrough: all 5 chests

All in Sight is a solo Russet Highlands Sanctum built around Helmut Detection, nearby controls and distant battering rams that guide balls into sockets. Older editorial notes call the room Clear Sight, but the current map and this route use All in Sight.

AdvancedGetting startedBy AniimoVerse7 min read6 reads
1solo player5optional chestsHelmuttrial Aniimo4Detection sequences
01

Location and route overview

Open the exact All in Sight atlas pin in Russet Highlands. The marker sits at 2083, 662 on the AniimoVerse atlas. The entrance is solo and its optional-chest counter runs from 0/5 to 5/5.

Collect all five chests before the Terminus: Touching the Sanctum Terminus ends the room. Sweep every optional chest first and leave nothing behind for a second visit.
Area

Russet Highlands

  • Players

    Value
    1 · Solo
  • Optional chests

    Value
    5
  • Trial Aniimo

    Value
    Helmut
  • Room action

    Value
    Detection
  • Mechanism prompt

    Value
    Raise/Lower Ram
All in Sight route facts
02

How Detection and the remote rams work

The square object beside the player is an environmental control, not a ram, pressure plate or place to stand. The room tutorial says its distant battering ram can form a path or knock a ball into a socket. After you Twine with trial Helmut, Detection reveals the hidden rails, the green ball and the mechanism slot through obstacles. Use the nearby control’s Raise/Lower Ram action while reading that hidden route.

Three panels showing the opening ram control, trial Helmut statue and Detection tutorial
Opening control, trial Helmut and Detection: the action reveals the distant route; the nearby mechanism moves the remote ram.
  • Use the control from beside it. Helmut never needs to stand on the square mechanism.
  • Enter Detection to read the route. Amber view exposes the hidden rails, green ball and socket state.
  • Press Raise/Lower Ram as the ball path requires. The control changes a distant ram; it does not align the camera.
  • Watch the room, not a silhouette. Progress is the ball moving into a mechanism slot or a gate/path opening.
  • Use Refresh Ball only when that exact prompt appears. Recall is a separate combat action and is not the room reset.
This is not Bilateral or a perspective puzzle: Bilateral belongs to a different Aniimo mechanic. All in Sight uses Helmut Detection plus remote-ram controls. You do not need a precise camera angle, joined silhouette, manual floor roll or pressure-pad placement.
03

Full route: opening control and four Detection sequences

The room has one opening mechanism before Helmut and four post-trial Detection sequences across three physical controls. Sequence 4 returns to the same first main-shaft control used for sequence 2. Follow the mechanisms in room order and use the ball and gate movement as your confirmation, since the number of button presses depends on where the ball currently sits.

  1. Use the opening control

    At the first square mechanism, use Raise/Lower Ram to make the distant ram form the route forward. Continue to the trial statue.

  2. Claim trial Helmut and chest 1

    Finish this before the pass
    Twine with trial Helmut, confirm the Detection tutorial, then open the purple chest in the entry-side recess. Leave this area at 1/5.
  3. Run Detection sequence 1

    Use the first post-chest mechanism. Enter Detection and operate Raise/Lower Ram until the green ball follows the revealed rail and the next gate opens.

  4. Run Detection sequence 2

    At the first main-shaft control, keep Detection active while the distant ram advances the green ball through the middle rail field.

  5. Run adjacent sequence 3

    Move to the neighboring control and repeat the remote-ram sequence for the adjacent rail/socket route. Then sweep the newly accessible chest cells.

  6. Audit chests 2–4

    Finish this before the pass
    Check the lower side cell, the gold chest in the right recess and the opposite side cell. You can take these now or after sequence 4, whichever the open gates allow.
  7. Return for Detection sequence 4

    Return to the first main-shaft control used for sequence 2. If the adjacent prompt is present, Refresh Ball, then operate Raise/Lower Ram at that reused control until the last ball reaches its slot and the final barred cell opens.

  8. The run closes behind you here

    Reach 5/5 and touch the Terminus

    Open the last lower barred-cell chest, confirm 5/5, then use Touch on the square Sanctum Terminus/Tesseract to restore the Vein.

Sequence 1: first post-trial control

After chest 1, stop at the first square control overlooking a revealed rail field. Enter Detection, keep the control within interaction range and use Raise/Lower Ram. The green ball and pale rails are the useful state indicators; continue until the ball advances and the route opens.

Paired panels showing the first post-trial control and its revealed green ball route in Detection
Sequence 1: interact with the nearby control while Detection exposes the distant ball, rails and socket route.

Sequences 2–3: two main-shaft controls

The next two controls overlook the tall central shaft from nearby positions. Treat them as separate mechanisms: finish the first visible ball/rail sequence, move to the adjacent control, then solve the next. Both use Detection plus Raise/Lower Ram; neither requires a prescribed standing square or camera alignment.

Four panels showing the two neighboring main-shaft controls and their revealed remote ball routes
Sequences 2 and 3: two nearby controls, two separate remote-ram routes through the main shaft.

Sequence 4: return to the first main-shaft control

Return to the same first main-shaft control used for sequence 2 after sweeping whichever open chest cells you can reach. In Detection, use the adjacent Refresh Ball device if its prompt is present, then operate Raise/Lower Ram at the reused control until the last green ball reaches the final mechanism slot. The last lower barred cell becomes accessible after this solve.

Three panels showing the Refresh Ball prompt, return to the first main-shaft control and later revealed ball route
Sequence 4 reuses the first main-shaft control from sequence 2. Refresh Ball is a reset prompt, not a fourth console.
04

Five-chest checklist

The middle chests come in either order. You can reach 4/5 before sequence 4, or take chest 2, run sequence 4 and sweep chests 3–5 afterwards. Use the landmarks below and the HUD counter rather than one gate animation to track the pickup order.

  1. C1

    Landmark
    Purple chest in the entry-side recess after trial Helmut
    Route check
    Before Detection sequence 1
    Counter
    1/5
  2. C2

    Landmark
    Lower side cell off the central chamber
    Route check
    After the two middle controls
    Counter
    2/5
  3. C3

    Landmark
    Gold chest in the right-side recess from the central stairs
    Route check
    Sweep before or after sequence 4 as gates allow
    Counter
    3/5
  4. C4

    Landmark
    Opposite side cell near the same central stair landing
    Route check
    Sweep before or after sequence 4 as gates allow
    Counter
    4/5
  5. C5

    Landmark
    Last lower barred cell adjacent to the central chest route
    Route check
    After sequence 4 opens the final cell
    Counter
    5/5
Before the Terminus
Chest landmarks in room order
Five labeled panels showing the entry recess and four central-chamber chest landmarks
Chest audit: C1 is isolated near the trial; C2–C5 occupy the central chamber’s side cells and recesses.
Confirm 5/5 before using the Terminus: Stay in the central chamber and resweep the lower cells and both stair-side recesses until the counter reads 5/5. Do not count on returning for a chest once the Vein is restored.
05

Troubleshooting

The control moves, but nothing aligns: Do not try to complete a camera silhouette. Enter Detection and look for the green ball, pale rails and mechanism slot. Use Raise/Lower Ram while the nearby control is active; progress comes from the distant ram moving the ball or changing the route.
The ball is no longer on the expected rail: Use Refresh Ball when that exact prompt appears, then repeat the current station’s Raise/Lower Ram sequence. Check the local gate and the chest counter afterwards so you pick the sequence back up in the right place.
A gate opened, but the counter did not change: Gate progress and chest progress are separate. Walk into the newly opened cell, interact with its chest and wait for the HUD to increment before leaving that side of the chamber.
Finish the room in one visit: Do not leave mid-puzzle expecting a clean reset, and do not bank on a missed chest surviving the restoration. Finish the route at 5/5 in a single run.
06

Sanctum Terminus, rewards and next guides

Three panels showing the approach to the fifth chest lower cell, Touch prompt on the square Sanctum Terminus and the restored Vein outcome
At 5/5, use Touch on the square Sanctum Terminus/Tesseract. That interaction restores the Vein.

The entrance lists First Clear Reward with one item plus EXP 200. First-time Sanctum clears award Lumin Amber. Optional chest loot is separate from that first-clear award, which is one more reason to reach 5/5 before the Terminus.

07

Frequently asked

Where is the All in Sight Sanctum?

All in Sight is a solo Sanctum in Russet Highlands. Use the exact atlas pin; the marker sits at 2083, 662 on the AniimoVerse atlas.

Which trial Aniimo and ability does All in Sight use?

The room supplies Helmut. Its Detection action reveals hidden route objects while nearby controls move distant battering rams. It is not a Bilateral camera-alignment puzzle.

How many optional chests are in All in Sight?

There are five. Take C1 beside the entry route, then sweep four central-chamber side cells and recesses as the ram sequences open them. Confirm 5/5 before touching the Sanctum Terminus.

How do I reset the ball, and can I return for missed chests?

Use Refresh Ball when that exact prompt appears; do not substitute Recall. Treat the room as one visit and complete it at 5/5, because a chest left behind is gone once the Vein is restored.