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Helmut (Basic Form)
View this form in 3D
No.061

Helmut

DarkLumin stageBREAK

That tough helmet keeps its squishy body safe, while those extendable mouth-claws help it hunt.

Defending as Dark
Weak
Resists

Helmut's Homeland abilities

DarkLv 1

Dark Aniimo specialize in harvesting crops, cutting down plants, pickling, and drying items.

HaulingLv 1

Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.

Forms
StatsInteractive level & Potential projection
Total4,310
HP3,739
ATK121
P.DEF119
REGEN79
M.DEF84
BREAK168
HP0
ATK0
P.DEF0
REGEN0
M.DEF0
BREAK0
60
Level 1Level 60
Capability Awakening count / allowance0 / 120
Innate + Acquired ≤ 20 per stat
Starting Innate Potential · 0 total

Enter the six white Innate values from your Aniimo. The preview starts at zero on each axis; these are inputs, not this species’ catch values.

Field data

Trait · Mobility · Role · Size
Exploration skills

Increases BREAK by 0–120. Gains 1 per 5 P.DEF.

DetectionMobility

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

BREAKBase Magic Attack 52Height 0.63–1.47 mGender: GenderlessSleep period: NightWeight 10.72–71.31 kg
Behavioral naturesCheerfulDiligentCautious

Where to find Helmut

Map loads as you scroll
Spawn regions106 exact spawnsOpen full map

Skills

4 total
Ballistic GuardPhysicalCounterEnhance

Enters the Ballistic Guard state, increasing the user’s damage reduction by 20% and greatly boosting interruption resistance. When attacked, releases a shock wave around the user that deals damage equal to 10 Might. This can trigger no more than once every 0.2s.

Might10
EP cost20
Break100%
Cooldown1s
Guardbreak SlamPhysicalComboPound

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Might45/45/50
EP cost15/15/15
Break150%
Cooldown1s
Guardbreak SmashPhysicalComboPound

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Might45/45/50
EP cost15/15/15
Break150%
Cooldown1s

Innate

ATKPhysicalMelee

(BREAK) Wields the power of darkness to attack targets at close range.

Might6
EP cost0
Break150%
Cooldown0.3s

Helmut Forms

3 morphologies

Recommended build

From the gameFull build guide

Held item

BaseBREAK +10%
CoreEquipped Aniimo gain 0.7 additional BREAK per level.
LegendaryEpicRare

Same item in 3 quality tiers

Ideal partners

Hexxin
No.021Hexxin

Pairs best in the field

Fragrancier
No.039Fragrancier

Pairs best in the field

Evolution & forms

Evolution paths
Pawney
No.062Pawney
NovaSee requirements for each form.
Rookey
No.063Rookey
NovaSee requirements for each form.

Evolve Helmut into Pawney

With its armor and sword, the warrior guards the weak ones.

Basic Form

Unlock: Pull out the Sword of Bravery

  • Aniimo level 45
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Snowfield Form

Unlock: Pull out the Sword of Bravery

  • Aniimo level 45
  • Snowy
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Mountain Woods Form

Unlock: Pull out the Sword of Bravery

  • Aniimo level 45
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Evolve Helmut into Rookey

Like an unyielding shield, it stands to protect its fellows.

Basic Form

  • Aniimo level 45
  • Defeat the Opponent by dealing damage with Counter in Ballistic Guard
  • Learn passive talent Unwavering Rampart.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Snowfield Form

  • Aniimo level 45
  • Defeat the Opponent by dealing damage with Counter in Ballistic Guard
  • Snowy
  • Learn passive talent Unwavering Rampart.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Mountain Woods Form

  • Aniimo level 45
  • Defeat the Opponent by dealing damage with Counter in Ballistic Guard
  • Learn passive talent Unwavering Rampart.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Night Stone.

Form changes

Choose your current form to see its available transformations and materials.

Helmut · Basic2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Helmut · Snowfield
Materials needed
Helmut · Snowfield2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Helmut · Basic
Materials needed
Helmut · Mountain Woods Form2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Helmut · Basic
Materials needed
Helmut · Snowfield
Materials needed

Resonance Training

7 stages · 21 levels

Resonance Training raises Helmut’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 65.

  1. 1
    Stage 1Open from the start
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
  2. 2
    Stage 2Aniimo level 35ATK/BREAK/HP +2%Breezy Plains Dewdrop Crystal×20Night Stone×2
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
  3. 3
    Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%Breezy Plains Dewdrop Crystal×25Night Stone×4
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
  4. 4
    Stage 4Aniimo level 40Counter Boost +20%Breezy Plains Dewdrop Crystal×30Night Stone×6
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
  5. 5
    Stage 5Aniimo level 50Capability Awakening Count +5Breezy Plains Dewdrop Crystal×40Night Stone×8
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
  6. 6
    Stage 6Aniimo level 60Capability Awakening Count +8Breezy Plains Dewdrop Crystal×50Night Stone×10Phenomena Crystal×1
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
    Level 6HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×60
  7. 7
    Stage 7Aniimo level 65Capability Awakening Count +10Breezy Plains Dewdrop Crystal×60Night Stone×10Phenomena Crystal×2
How Resonance Training works across every Aniimo
Aniilog discoveries

Field Notes

Research guide

Explore Helmut’s habits, encounters and hidden treasures.

Discovery

The Advantage of Big Eyes

+50 Research Points

Complete Sanctum: First Sight

See Through

Helmut’s unique vision lets it see through certain obstacles and discover hidden treasures.

Discovery

Hide-and-Seek in the Snow

+50 Research Points

Melt a snowball and find the Helmut hiding inside

Cold Storage

When playing hide-and-seek with its friends, Helmut wraps itself up like a snowball. It usually regrets the idea before long. Snow is cold, after all.

Discovery

Hiding Won’t Save You

+50 Research Points

Use a shock wave to make a Helmut stop disguising.

Brute Force Works Wonders

Helmut hides when it senses danger. Only a powerful shock wave can knock it out of disguise.

Aniimo Research

6 topics · 200 points

Research banks points for Helmut as you play. 18 milestones across 6 topics are worth 200 topic points, and field notes and appearance sightings add 500 more toward the research level.

Research levels
550 points to Expert
  1. Level 1Beginner
    2 accessory slots total
    110 total+110
  2. Level 2Adept
    3 accessory slots total
    200 total+90
  3. Level 3Veteran
    4 accessory slots total
    350 total+150
  4. Level 4Expert
    5 accessory slots total
    550 total+200
Topics
· 18 milestones

Defeat this Aniimo

  • ×5+10
  • ×10+10
  • ×20+10
  • ×40+10

Defeat this Aniimo using a Wind skill

  • ×1+10
  • ×2+10
  • ×5+10
  • ×10+10

Complete the evolution of this Aniimo

  • ×1+10
  • ×2+10
  • ×4+10
  • ×8+10

Appearance collection rewards

Interactions
  • Tap belly
  • Tap hand or foot
  • Tap head
  • Drop after picking up
  • Pick up
  • Hold belly
  • Hold hand or foot
  • Hold head
  • Rapid rotation
  • Idle
  • Petting
  • Repeated taps on belly
  • Repeated taps on hand or foot
  • Repeated taps on head
  • Rotate