
Rookey
They pad their armor with the fur of other aniimo for warmth and better traction on snow when they curl up.
Rookey's Homeland abilities
Snowfield FormIce-type Aniimo specialize in cooling your homeland environment.
Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.
Dark-type Aniimo specialize in harvesting crops, cutting down plants, and drying items.
Preview level and acquired Potential here. Full build bonuses are handled in the Team Planner.
Field data
Trait · Mobility · Role · SizeIncreases BREAK by 0.
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
Where to find Rookey
Snowfield FormSkills
6 total
Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
- MovementJumps up and smashes down on the target to deal damage.
- ControlUp to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
Can improve the main DPS result against affected enemies; it does not directly buff the ally.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.
- DamageCharges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s.
- MechanicIf other targets are nearby after the hit, it bounces to them up to {4} times.
- MechanicIt can also bounce to allies.
Charges up in place and launches itself forward, dealing damage in a 2.5 -meter radius around the target hit and increasing its BREAK damage taken by % for s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.
Can improve the main DPS result against affected enemies; it does not directly buff the ally.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters Omni Defense, increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.
- MovementTurns into a ball and jumps high into the air, damaging targets at the landing point.
- DamageEnters Omni Defense, increasing own damage reduction by 20%.
- DamageWhen attacked, releases a shock wave around self that deals damage equal to 10 Might.
Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
- MovementJumps up and smashes down on the target to deal damage.
- ControlUp to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.
Innate

(BREAK) Wields the power of darkness to attack targets at close range.
- Damage(BREAK) Wields the power of darkness to attack targets at close range.
Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
- DamageMakes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.
Rookey Forms
3 morphologiesRecommended build
From the game · same for every formCarried item
Same item in three quality tiers
Attributes to raise
- 1stBREAK
- 2ndP.DEF
The game's own priority for Awakening points and a Capability Fruit. Potential guide
How players build it
Share of players on each of the game's three recommended setups.
Ideal partners

Pairs best in the field

Pairs best in the field
Rookey field bosses
1 variant · 1 LumenResonance Training
7 stages · 21 levelsResonance Training raises Rookey’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 60.
- 1
Stage 1Open from the start
- 2
Stage 2Aniimo level 25ATK/BREAK/HP +2%
Night Stone×1 - 3
Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%
Night Stone×2 - 4
Stage 4Aniimo level 45ATK/BREAK/HP +1
Night Stone×3 - 5
Stage 5Aniimo level 50REGEN/P.DEF/M.DEF +1
Night Stone×4 - 6
Stage 6Aniimo level 55Six Potentials +1
Night Stone×5
Omnisource Crystal×1 - 7
Stage 7Aniimo level 60Six Potentials +2
Night Stone×6
Omnisource Crystal×2
Aniimo Research
6 topics · 180 pointsResearch banks points for Rookey as you play. 15 milestones across 6 topics are worth 180 points in total, and those points raise a research level that pays out on its own.


