Basic Form
Unlock: Defeat Alpha Bouldus
- Aniimo level 39
- Learn passive talent Peculiar Rock Ball.
A Bouldus that lives in the snowfield. They roll constantly in the snow, compressing the frost on their bodies into solid ice crystals, including the carrot that came from nowhere.
Earth-type Aniimo specialize in reclaiming land and mining resources.
Ice-type Aniimo specialize in cooling your homeland environment.
Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.
Enter the six white Innate values from your Aniimo. The preview starts at zero on each axis; these are inputs, not this species’ catch values.
[Rock Piles] created by Bouldus can be destroyed by Waleetle’s [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target. [Disintegration]: Each stack reduces Earth Resistance by 6%–10% and Movement Speed by 5% for 20s, up to 6 stacks. Gains 0.56% per 100 ATK.

Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Disintegration effect.

Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 Rock Piles around the target.
After charging in place for a short while, rushes at the target and slams into it with its body, dealing damage and stunning the target for 1 seconds, then generates 4 Rock Piles around the target.

Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.

Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.

Wields the power of earth to attack targets at close range.

Spins rapidly across the ground, pulling in debris before detonating violently. On explosion, deals AoE damage and generates 6 Rock Piles around the Bouldus.
Same item in 3 quality tiers
Same item in 3 quality tiers
Recommended attributes for Awakening points and a Capability Fruit. Potential guide

Pairs best in the field



Starting one day, they’re no longer pushed forward.
Unlock: Defeat Alpha Bouldus
Unlock: Defeat Alpha Bouldus
Choose your current form to see its available transformations and materials.
You must already have caught the target form. Each target has its own item cost.
You must already have caught the target form. Each target has its own item cost.
Resonance Training raises Bouldus’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 65.
Explore Bouldus’s habits, encounters and hidden treasures.
Use Command Mode to make a Bouldus smash the rocks
Hard as Rock
Once a Bouldus has set its course, no rock is hard enough to stop it.
Use Rolling Ball to transform into a ball and bounce into the target 8 times within 6s
Rebound Strikes
Boulduses are highly insensitive to pain, so they can keep hitting and smashing without feeling a thing.
Research banks points for Bouldus as you play. 15 milestones across 6 topics are worth 180 topic points, and field notes and appearance sightings add 350 more toward the research level.