AniimoVerse
Sherro (Prismana Form)
056

Sherro

LightWaterNo stageDPS

Guided by Prismana, the determination to serve justice casts a golden hue on Sherros’ shell armor.

Defending as Light
Weak
Resists
Defending as Water
Weak
Resists

Sherro's Homeland abilities

Prismana Form
WaterLv 3

Water-type Aniimo specialize in brewing and watering plants.

LightLv 3

Light-type Aniimo specialize in illuminating your homeland.

LeisureLv 3

Playful Aniimo happily produce various items while they play and have fun.

Forms
StatsInteractive level & Potential projection
Total6,431
HP5,610
ATK282
P.DEF131
REGEN137
M.DEF131
BREAK140
HP0
ATK0
P.DEF0
REGEN0
M.DEF0
BREAK0
60
Level 1Level 60
Acquired Potential0 / 90
Up to 20 per stat

Preview level and acquired Potential here. Full build bonuses are handled in the Team Planner.

Field data

Trait · Mobility · Role · Size

While in water terrain or after absorbing water, increases Water damage by 20% for 20s.

DPSMagic Attack 121Height 1 mWeight 23.4–34.93 kg

Skills

7 total
Flowing Water SlashPhysicalComboDamageCore skill

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

Might61
EP cost20
Break100%
Cooldown5s
  • TransformationGathers water currents to perform 3 consecutive slashes.
  • MechanicIf all hits strike the target, unleashes one additional powerful slash.
  • DamageWhen near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.
Team roleSelf onlyActivationOn skill use
UpgradedComboDamage

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash. Absorbing water no longer consumes Puddle .

Might61
EP cost20
Break100%
Cooldown5s

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Prismana SlamPhysicalPound

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Might47
EP cost20
Break100%
Cooldown1s
  • DamageThrows a shell at a target to deal damage.
  • DamageIf near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
Team roleSelf onlyActivationOn skill use
Unlocked by owningSherro (Prismana)

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Torrent SlamPhysical+DMGPound

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

Might47
EP cost20
Break100%
Cooldown1s
  • MechanicThrows a shell at the target.
  • DamageNearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.
Team roleNearby ally supportActivationOn skill use

Can affect the main DPS only while they are inside the skill's ally area.

Thunder SlamPhysicalPound

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Might47
EP cost20
Break100%
Cooldown1s
  • DamageThrows a shell at a target to deal damage.
  • DamageIf near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
Team roleSelf onlyActivationOn skill use
Unlocked by owningSherro (Thunderstorm)

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Hydro RollPhysicalDashTerrain

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Might83
EP cost20
Break100%
Cooldown1s
  • DamageContinuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time.
  • MechanicCreates a puddle when the roll ends.
  • MechanicStamina can be restored this way at most once every 3 s.
Team roleSelf onlyActivationOn skill use

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Innate

ATKPhysicalMelee

Wields the power of water to attack targets at close range.

Might6
EP cost0
Break100%
Cooldown0.1s
  • DamageWields the power of water to attack targets at close range.
Team roleSelf onlyActivationOn skill use

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Torrent BladePhysicalDamage

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

Might160
EP cost0
Break100%
Cooldown8s
  • MechanicDelivers a slash in a large area.
  • BuffIf near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1} s.
Team roleSelf onlyActivationOn Ultimate cast

Benefits the caster only; it affects the main DPS only when this Aniimo is the damage dealer.

Sherro Forms

4 morphologies

Recommended build

From the game · same for every formFull build guide

Carried item

BaseDamage Amp +10%
CoreAniimo equipped with this gain an additional 0.8 ATK for each Level
RareEpicLegendary

Same item in three quality tiers

Attributes to raise

  1. 1stATK
  2. 2ndREGEN

The game's own priority for Awakening points and a Capability Fruit. Potential guide

How players build it

Setup 1 80%Setup 2 15%Setup 3 5%

Share of players on each of the game's three recommended setups.

Ideal partner

Piopiota
052Piopiota

Pairs best in the field

Evolution line

Lumin → Gamma → Nova

Resonance Training

7 stages · 21 levels

Resonance Training raises Sherro’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 60.

  1. 1
    Stage 1Open from the start
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
  2. 2
    Stage 2Aniimo level 25ATK/BREAK/HP +2%Wave Stone×1
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
    Level 2Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×25
  3. 3
    Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%Wave Stone×2
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
    Level 2Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · EP Regen +8Breezy Plains Dewdrop Crystal×30
  4. 4
    Stage 4Aniimo level 45ATK/BREAK/HP +1Wave Stone×3
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
    Level 2Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · EP Regen +8Breezy Plains Dewdrop Crystal×30
    Level 4Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×40
  5. 5
    Stage 5Aniimo level 50REGEN/P.DEF/M.DEF +1Wave Stone×4
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
    Level 2Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · EP Regen +8Breezy Plains Dewdrop Crystal×30
    Level 4Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×40
    Level 5Attack +10 · Break +5Breezy Plains Dewdrop Crystal×50
  6. 6
    Stage 6Aniimo level 55Six Potentials +1Wave Stone×5Omnisource Crystal×1
    Level 1Attack +10 · Break +5Breezy Plains Dewdrop Crystal×20
    Level 2Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · EP Regen +8Breezy Plains Dewdrop Crystal×30
    Level 4Defense +5 · Magic Defense +5Breezy Plains Dewdrop Crystal×40
    Level 5Attack +10 · Break +5Breezy Plains Dewdrop Crystal×50
    Level 6HP +320 · EP Regen +8Breezy Plains Dewdrop Crystal×60
  7. 7
    Stage 7Aniimo level 60Six Potentials +2Wave Stone×6Omnisource Crystal×2
How Resonance Training works across every Aniimo

Aniimo Research

6 topics · 180 points

Research banks points for Sherro as you play. 15 milestones across 6 topics are worth 180 points in total, and those points raise a research level that pays out on its own.

Research level rewards
Lv 1 · Accessory slot +1Lv 2 · Accessory slot +1Lv 3 · Accessory slot +1Lv 4 · Accessory slot +1
Skill Uses
×10+10×20+10×40+10×80+10
Uses of [Flowing Water Slash]
×5+10×10+10×20+10×40+10
Ultimates used
×2+10×5+10×10+10×20+10
Obtain a Sparkling Aniimo.
×1+20Star Essence ×1
Own an elite aniimo
×1+20Safaris ×200
Collect a Prismana Form Aniimo.
×1+20Fashion Assistant ×3