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Tromber (Basic Form)
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No.008

Tromber

WindNova stageSupport

They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.

Defending as Wind
Weak
Resists

Tromber's Homeland abilities

WindLv 3

Wind-type Aniimo specialize in controlling the wind to process products.

Forms
StatsInteractive level & Potential projection
Total7,055
HP6,217
ATK278
P.DEF138
REGEN137
M.DEF142
BREAK143
HP0
ATK0
P.DEF0
REGEN0
M.DEF0
BREAK0
60
Level 1Level 60
Capability Awakening count / allowance0 / 120
Innate + Acquired ≤ 20 per stat
Starting Innate Potential · 0 total

Enter the six white Innate values from your Aniimo. The preview starts at zero on each axis; these are inputs, not this species’ catch values.

Field data

Trait · Mobility · Role · Size
Exploration skills
  • Flying 2

When switching Aniimo in battle, restores 20–30 EP to the next Chirpi family member switched in. Triggers once every 20s at most. Gains 1.25 per 100 ATK.

Fly Lv.2Mobility

Take OffMobility

Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.

SUPBase Magic Attack 119Height 1.2–2.81 mGender: Male / FemaleSleep period: NightWeight 32.4–217.14 kg
Behavioral naturesCheerfulGentleCautious

Where to find Tromber

Map loads as you scroll
Spawn regions4 exact spawnsOpen full map
Spawn conditions
Rainy
Rainy or thunderstorm

Skills

7 total
Leaf TornadoMagicDraw In

Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

Might45
EP cost20
Break100%
Cooldown15s
TornadoMagicDraw In

Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

Might59
EP cost20
Break100%
Cooldown15s
Spiral BladeMagicVulnerability

Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by 3%, up to 5 stacks, for 20s.

Might62
EP cost20
Break100%
Cooldown1s
Water TornadoMagicDraw In

Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

Might45
EP cost20
Break100%
Cooldown15s
WaltzSupportDamage BoostCore skill

Plays music and gains the movement-series buff: Waltz, increasing Crit Damage by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

Might0
EP cost0
Break0%
Cooldown15s
How this scales with stats

The description shows the minimum value. An individual Aniimo’s stats can increase it.

  • ATK scaling: 28.0% minimum, +2.62% per 100 ATK, up to 49.0%.
UpgradedDamage Boost

Plays music and gains the movement-series buff Waltz, increasing Crit Damage by 27% for 20s. Also gains March. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

Might0
EP cost0
Break0%
Cooldown15s
How this scales with stats

The description shows the minimum value. An individual Aniimo’s stats can increase it.

  • ATK scaling: 28.0% minimum, +2.62% per 100 ATK, up to 49.0%.

Innate

ATKMagicRanged

Wields the power of wind to attack targets from a distance.

Might6
EP cost0
Break100%
Cooldown0.3s

Ultimate

Zephyr's BreathMagicEnhance

Deals Wind damage over a large area and increases all party members’ Wind damage by 25% for 30s.

Might92
Ultimate cost100
Break100%
Cooldown8s

Tromber Forms

3 morphologies

Recommended build

From the gameFull build guide

Held items

BaseREGEN +10%
CoreEquipped Aniimo gain 0.7 additional REGEN per level.
LegendaryEpicRare

Same item in 3 quality tiers

BaseREGEN +10%
CoreWhen using a skill, 20% chance to gain 5 EP.
LegendaryEpicRare

Same item in 3 quality tiers

Attributes to raise

  1. ATK
  2. HP

Recommended attributes for Capability Awakening points. A Capafruit grants +1 Innate Potential to all six attributes, once per Aniimo. Potential guide

Ideal partner

Cornet
No.009Cornet

Pairs best in the field

Evolution & forms

Evolution paths
Tromber
No.008Tromber
NovaSee requirements for each form.
Cornet
No.009Cornet
NovaSee requirements for each form.
Tubster
No.010Tubster
NovaSee requirements for each form.

Evolve Chirpi into Tromber

The cheerful trombone plays the joyful voice.

Basic Form

  • Aniimo level 18
  • Acquired HP Potential is 6 or higher
  • Learn passive talent Magic Horn.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Gust Stone.

Beach Form

  • Aniimo level 18
  • Acquired HP Potential is 6 or higher
  • Learn passive talent Magic Horn.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Gust Stone.

Highland Form

  • Aniimo level 18
  • Acquired HP Potential is 6 or higher
  • Russet Highlands
  • Learn passive talent Magic Horn.
Materials needed

Alternative: 1 × Flux Crystal can replace 1 × Gust Stone.

Form changes

Choose your current form to see its available transformations and materials.

Tromber · Basic2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Tromber · Beach Form2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Tromber · Basic
Materials needed
Tromber · Highland Form2 available transformations

Change form

You must already have caught the target form. Each target has its own item cost.

Tromber · Basic
Materials needed

Resonance Training

7 stages · 21 levels

Resonance Training raises Tromber’s base stats permanently. Each stage holds a short ladder of training levels paid for in materials; clearing one needs an Aniimo level and a stage material. The last stage opens at level 65.

  1. 1
    Stage 1Open from the start
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
  2. 2
    Stage 2Aniimo level 35ATK/BREAK/HP +2%Breezy Plains Dewdrop Crystal×20Gust Stone×2
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
  3. 3
    Stage 3Aniimo level 35REGEN/P.DEF/M.DEF +2%Breezy Plains Dewdrop Crystal×25Gust Stone×4
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
  4. 4
    Stage 4Aniimo level 40Counter Boost +20%Breezy Plains Dewdrop Crystal×30Gust Stone×6
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
  5. 5
    Stage 5Aniimo level 50Capability Awakening Count +5Breezy Plains Dewdrop Crystal×40Gust Stone×8
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
  6. 6
    Stage 6Aniimo level 60Capability Awakening Count +8Breezy Plains Dewdrop Crystal×50Gust Stone×10Phenomena Crystal×1
    Level 1ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×20
    Level 2P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×25
    Level 3HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×30
    Level 4P.DEF +5 · M.DEF +5Breezy Plains Dewdrop Crystal×40
    Level 5ATK +10 · BREAK +5Breezy Plains Dewdrop Crystal×50
    Level 6HP +320 · REGEN +8Breezy Plains Dewdrop Crystal×60
  7. 7
    Stage 7Aniimo level 65Capability Awakening Count +10Breezy Plains Dewdrop Crystal×60Gust Stone×10Phenomena Crystal×2
How Resonance Training works across every Aniimo
Aniilog discoveries

Field Notes

Research guide

Explore Tromber’s habits, encounters and hidden treasures.

Discovery

Playful Meets Lively

+50 Research Points

Twine with Tromber and sing near a wild Chirpi.

Perfect Match

What could match the lively rhythm of a trombone better than a playful whistle?

Photo

Trombone Ensemble in the Rain

+50 Research Points

Take a photo of a Tromber performing in harmony with the rain.

Rainy-Day Blues

Rainy days may feel gloomy, but Tromber finds the patter of raindrops lively enough to play along with.

Aniimo Research

5 topics · 160 points

Research banks points for Tromber as you play. 14 milestones across 5 topics are worth 160 topic points, and field notes and appearance sightings add 450 more toward the research level.

Research levels
460 points to Expert
  1. Level 1Beginner
    2 accessory slots total
    110 total+110
  2. Level 2Adept
    3 accessory slots total
    180 total+70
  3. Level 3Veteran
    4 accessory slots total
    300 total+120
  4. Level 4Expert
    5 accessory slots total
    460 total+160
Topics
· 14 milestones

Use Skills

  • ×10+10
  • ×20+10
  • ×40+10
  • ×80+10

Core Skills Used

  • ×5+10
  • ×10+10
  • ×20+10
  • ×40+10

Use Ultimate

  • ×2+10
  • ×5+10
  • ×10+10
  • ×20+10

Appearance collection rewards

Interactions
  • Tap belly
  • Tap hand or foot
  • Tap head
  • Drop after picking up
  • Pick up
  • Hold belly
  • Hold hand or foot
  • Hold head
  • Rapid rotation
  • Idle
  • Petting
  • Repeated taps on belly
  • Repeated taps on hand or foot
  • Repeated taps on head
  • Rotate