Wind support · Switch order

Tromber Wind Support

Prepare the support window, then send the family EP handoff to the bird that needs it.

By AniimoVerse ·

3 party blueprints1 loadout option3 forms
Base attribute total
531points
WindA Tier
Moderate difficultyDirect the handoff
Pre-release kit reviewed · 10 Sep 2026

Attribute breakdown

Bars share a 0–150 scale
HP113
ATK119
BREAK51
P.DEF79
M.DEF81
REGEN88

Start playing

Your first rotation

  1. 01

    Finish defensive setup, then prepare Waltz and a charged Zephyr’s Breath.

  2. 02

    Let Spiral Blade’s delayed explosion connect before assuming resistance reduction.

  3. 03

    Switch directly to the intended Chirpi-family recipient; repeated switching does not bypass the recovery cooldown.

EP is your skill resource. BREAK is the vulnerable phase after the enemy’s break bar is depleted. An ultimate is the charged special skill. Read the full rotation and entry requirements.

At a glance

Stat priorities

Start with the first priority and work down. These are practical build goals, not simulated stat weights.

  1. 1. EP recovery

    Have resources for the next useful support action rather than staying on field to refill.

  2. 2. HP and defense

    Survive the handoff and protect the time already spent preparing the team.

  3. 3. ATK

    Improve damaging skills after the enabling job is consistent.

Party blueprints

Choose the team for the encounter

Start with the recommended four, then use the alternatives to cover survival or resource problems. These are kit-based starting teams; compare performance at your own investment. Core slots define this blueprint. Replace a flex member only if its replacement still covers the job described on the card.

Supply the damage turn

Cornet HandoffRecommended

Prepare survival and BREAK first, then use Tromber before Cornet.

Load in Team Planner
CornetBasic

Flex

Confirm repeated hits on one target, then spend the safe opening on Wind damage.

TubsterBasic

Flex

Gain a shield before applying BREAK pressure and handing over the opening.

GracewingBasic

Flex

Heal and remove debuffs before the damage dealer returns.

Coordinate the band

Complete FamilyFamily team

March comes from Chirpi. Preserve the intended switch order instead of cycling birds without checking resources.

Load in Team Planner
CornetBasic

Flex

Confirm repeated hits on one target, then spend the safe opening on Wind damage.

TubsterBasic

Flex

Gain a shield before applying BREAK pressure and handing over the opening.

ChirpiBasic

Flex

Supply March and a family handoff when using the full band.

Learn the timing

Protected SupportDefensive breaker

Helmut handles pressure and Glacy supplies healing; Cornet remains the intended offensive handoff.

Load in Team Planner
CornetBasic

Flex

Confirm repeated hits on one target, then spend the safe opening on Wind damage.

HelmutBasic

Flex

Take the pressure phase and prepare a protected BREAK opening.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Forms and typing

Check the form before investing

The loadout uses the stated elemental skills. Owning another form can change which skills you can equip; check the two slots before spending upgrade materials.

Regional forms guide
Combat loadouts

Two equipped skills and a deliberate swap

Use the numbered slots together. Slot 2 choice: keep the recommended skill for the main plan or replace it with the listed alternative for the stated job. Each loadout labels its equipped skills. An optional swap, where shown, replaces slot 2.

Held items

Solve the limiting stat first

Choose from these item options after checking their current level effects. Reliable turns and survival matter before an extra offensive upgrade.

Evolution requirements

Route 1Aniimo level 18 · REGEN Potential is 6 or higher · Learn passive talent [Magical Horn].1 Gust Stone
Quick rotation4 steps · follow in order

Your first rotation

Follow the visible resource and target cues. Reposition or switch when the opening closes instead of finishing a sequence into danger.

  1. Step 1: Finish defensive setup first

    Let the healer and breaker act before the short offensive support turn.

  2. Step 2: Prepare the Wind window

    Use Waltz and, when ready, the ultimate. Use Spiral Blade where the delayed explosion can connect.

  3. Step 3: Choose the recipient

    Switch to Cornet for the damage turn. If Tubster needs the recovery instead, make that a deliberate defensive decision.

  4. Step 4: Recover between windows

    Wait for a useful opening rather than spending repeated support casts to chase maximum stacks while the carry waits.

Homeland abilities

WindWind-type Aniimo specialize in controlling the wind to process products.Lv 3
Execution notes

Make the build hold together

Use these encounter rules to preserve the rotation instead of forcing the same sequence into every target.

Unrelated teammate

Do not budget family EP restoration for Glacy or another non-family member.

Fast targets

A projectile hit is not proof that the delayed resistance effect landed.

Three Movements

Use the active-effect display to confirm the condition. No upgrade-dependent free party slot is assumed here.