Water recovery · Field positioning

Erlath Water Recovery

Place the field where Water teammates can cast, then collect the recovery before resetting.

By AniimoVerse ·

3 party blueprints1 loadout option1 form
Base attribute total
540points
WaterA Tier
Moderate difficultyTrack the field
Pre-release kit reviewed · 10 Sep 2026

Attribute breakdown

Bars share a 0–150 scale
HP120
ATK90
BREAK50
P.DEF80
M.DEF90
REGEN110

Start playing

Your first rotation

  1. 01

    Check Bathing and place Bubbles where Water teammates can cast safely.

  2. 02

    Use useful Water skill casts inside the field, then return to detonate the generated bubbles.

  3. 03

    Check the recovered EP and puddle condition before planning another spend.

EP is your skill resource. BREAK is the vulnerable phase after the enemy’s break bar is depleted. An ultimate is the charged special skill. Read the full rotation and entry requirements.

At a glance

Stat priorities

Start with the first priority and work down. These are practical build goals, not simulated stat weights.

  1. 1. EP recovery

    Have resources for the next useful support action rather than staying on field to refill.

  2. 2. HP and defense

    Survive the handoff and protect the time already spent preparing the team.

  3. 3. ATK

    Improve damaging skills after the enabling job is consistent.

Party blueprints

Choose the team for the encounter

Start with the recommended four, then use the alternatives to cover survival or resource problems. These are kit-based starting teams; compare performance at your own investment. Core slots define this blueprint. Replace a flex member only if its replacement still covers the job described on the card.

Support Water skill turns

Sherro RecoveryRecommended

Use Water casts within the field. Helmut handles BREAK and Glacy supplies healing.

Load in Team Planner
SherroBasic

Flex

Use Water skills inside the field and keep the target near the puddle setup.

HelmutBasic

Flex

Take the pressure phase and prepare a protected BREAK opening.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Keep the field reachable

Gachapus RecoveryRanged carry

Keep Gachapus in the useful area. A multi-projectile attack is not automatically several skill casts.

Load in Team Planner
GachapusBasic

Flex

Spend Water casts purposefully; do not assume each projectile creates another field bubble.

RookeyBasic

Flex

Prepare BREAK, then hand the opening to the damage dealer.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Rotate for the resource plan

Water RotationTwo Water attackers

Trade the specialist breaker for another Water attacker only when the encounter allows it.

Load in Team Planner
SherroBasic

Flex

Use Water skills inside the field and keep the target near the puddle setup.

GachapusBasic

Flex

Spend Water casts purposefully; do not assume each projectile creates another field bubble.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Forms and typing

Check the form before investing

The loadout uses the stated elemental skills. Owning another form can change which skills you can equip; check the two slots before spending upgrade materials.

Regional forms guide
Combat loadouts

Two equipped skills and a deliberate swap

Use the numbered slots together. Slot 2 choice: keep the recommended skill for the main plan or replace it with the listed alternative for the stated job. Each loadout labels its equipped skills. An optional swap, where shown, replaces slot 2.

Held items

Solve the limiting stat first

Choose from these item options after checking their current level effects. Reliable turns and survival matter before an extra offensive upgrade.

Quick rotation4 steps · follow in order

Your first rotation

Follow the visible resource and target cues. Reposition or switch when the opening closes instead of finishing a sequence into danger.

  1. Step 1: Check Bathing and position

    Prepare the puddle condition and place Bubbles near the next Water turn.

  2. Step 2: Use worthwhile Water casts

    Switch to the Water teammate and cast inside the field. Do not waste EP just to fill the counter.

  3. Step 3: Detonate what you built

    Return to Erlath and use the skill again to detonate the generated bubbles before the field expires. Check the recovered amount rather than assuming the maximum.

  4. Step 4: Reset for the next turn

    Use the charged ultimate when its bubbles and Water support help the team. Heal through Glacy when HP, rather than EP, is the problem.

Homeland abilities

WaterWater Aniimo specialize in brewing, fetching water, and watering plants.Lv 3
Execution notes

Make the build hold together

Use these encounter rules to preserve the rotation instead of forcing the same sequence into every target.

Less recovery than expected

Check field position, number of Water skill casts, field expiry and whether a puddle was absorbed.

Healing is a different job

EP recovery does not replace a dedicated answer to incoming HP damage.

Moving arena

Reposition the field after a phase change. A stationary resource plan loses value when the fight leaves it behind.