Ice Debuff crit · Three forms

Glynsera Frost Blade DPS

Glynsera is a stack manager wearing a blade. Boomerang Blade and Ice Strikes load Ice Debuff onto the target, Biting Wind adds 15% crit rate above five stacks, and Frost Tail Strike cashes the pile in for 85% extra damage on the hit.

By AniimoVerse ·

3 party blueprints3 loadout options3 forms
Base attribute total
512points
IceS Tier
Moderate difficultyCount stacks before the tail strike
Current game data · 19 Sep 2026

Attribute breakdown

Bars share a 0–150 scale
HP95
ATK118
BREAK53
P.DEF72
M.DEF76
REGEN98

Start playing

Your first rotation

  1. 01

    Throw Boomerang Blade into the target and leave it spinning. It applies Ice Debuff stacks for as long as it holds contact, at 10 EP per second.

  2. 02

    Cast Ice Strikes for three hits and a flat 5 stacks of Ice Debuff, which puts the count over the Biting Wind threshold.

  3. 03

    Recall the blade and spend Frost Tail Strike while the stacks are up. It consumes them for 85% extra damage on the hit.

EP is your skill resource. BREAK is the vulnerable phase after the enemy’s break bar is depleted. An ultimate is the charged special skill. Read the full rotation and entry requirements.

At a glance

Stat priorities

Start with the first priority and work down. These are practical build goals, not simulated stat weights.

  1. 1. ATK

    At 118 this is the second highest ATK in the element. Frost Tail Strike adds 85% on top of a 60 Might hit, so the base number is what that percentage multiplies.

  2. 2. Critical rate

    Biting Wind only supplies 15%, and only while the target holds more than five stacks. Your own crit rate covers the gaps between stack windows.

  3. 3. EP recovery

    Boomerang Blade costs 20 EP to throw and another 10 EP per second while it spins. REGEN 98 decides how long the stack engine can run before recall.

  4. 4. Critical damage

    Once the trait and the Held Item raise crit rate, the per-hit payoff is what turns three 55 Might blade hits into a real burst.

Party blueprints

Who builds the stacks decides the team

Glynsera can feed itself or be fed. Bringing a dedicated Ice Debuff source frees the second skill slot for coverage, which is what the Prismana and Nighttime teams do with it. Core slots define this blueprint. Replace a flex member only if its replacement still covers the job described on the card.

Let a breaker build the stacks

Frostbite ConversionRecommended

Geoclaw is the cheapest Ice Debuff source in the game: the Ice Storm builds stacks continuously and its basic attacks add more for free. That frees Glynsera from spending EP on Boomerang Blade and lets it hold Ice Strikes and Frost Tail Strike on cooldown instead.

Load in Team Planner
GeoclawBasic

Flex

The Ice Storm builds Ice Debuff continuously, and every Geoclaw skill carries a 150% BREAK rate.

GlacyBasic

Flex

Healing Water restores 8% of Glacy’s max HP to the team; Glimmer Shot adds 15% team damage for 20s.

SomniwingBasic

Flex

Ethereal Light Wave grants 24% EP recovery for 20s, which pays for the spinning blade.

Add a Light answer to the Ice kit

Prismana LightLight coverage

Prismana Glynsera reads as Ice and Light and unlocks Prismana Slash, a Light-typed triple hit. Light deals 1.6x to Dark and Wind, which is exactly where Ice flattens out at 1x. Stellarys keeps the Ice Debuff flowing through Chill Glide.

Load in Team Planner
StellarysBasic

Flex

Chill Glide applies 1 stack of Ice Debuff per hit; Shooting Stars stacks 1% damage up to 15 times.

HelmutSnowfield

Flex

Guardbreak Smash is the Ice-typed version of the slam, so both attackers press one resistance.

GlameepBasic

Flex

Healbubb heals 12% max HP over 6s and Sweetbubb shields for 7% max HP for 10s.

Silence the caster, then cut it

Night HuntNighttime option

Nighttime Glynsera is Ice and Dark and unlocks Night Slash, which silences for 4 seconds. Dark deals 1.6x to Grass, Electric and Light, so the form covers three matchups the base kit does not. Fragrancier lowers Dark resistance on the same target.

Load in Team Planner
FragrancierBasic

Flex

Marks the target so Dark hits land harder, and adds conditional healing between blade passes.

PomawkSnowfield

Flex

A timed Wild Show release adds 30% BREAK damage; Frost Strike freezes the target for 2.5s.

GracewingBasic

Flex

Heals the team for 9% of max HP over 8s and clears debuffs before the next pass.

Forms and typing

Three forms, three answers

All three share the same 512 base attribute total and the same trait. Prismana adds Light typing and Prismana Slash; Nighttime adds Dark typing and Night Slash.

Regional forms guide
Combat loadouts

Frost Tail Strike never leaves

The consumer is fixed and the stack source is the choice. Boomerang Blade is self-sufficient, Ice Strikes is cheaper, and the form skills trade stacks for coverage. Each loadout labels its equipped skills. An optional swap, where shown, replaces slot 2.

Held items

Crit first, then the multiplier

Biting Wind is conditional, so Held Items exist to hold crit rate up between stack windows. Ferocious Fang and Capacitous Battery scale what lands once it is.

Upgrade shopping list

These totals cover every training step and every advancement through the full Resonance ladder. Form changes and the Frost Tail Strike Core Skill upgrade are separate purchases on top of this list. Glynsera itself sits underground at Beast Fang Ridge, atlas 890,1082, with the Nighttime form on the surface at 948,955 after dark and the Prismana form at 2218,1653. Fenrier, the pre-evolution, covers the Beast Fang Ridge highland and becomes Glynsera at Aniimo level 34 for 3 Freeze Stone.

View stage-by-stage costs
Quick rotation6 steps · follow in order

Load, confirm, spend, recall

The whole loop is stack accounting. Check the count before every Frost Tail Strike and recall the blade the moment the stacks are gone.

  1. Step 1: Start the stack engine

    Throw Boomerang Blade into the target. It lands 78 Might on the throw, then 39 Might per second while it spins, and applies Ice Debuff for as long as it stays out. It also charges 10 EP every second, so treat it as a meter rather than a set-and-forget effect.

  2. Step 2: Top up with Ice Strikes

    Ice Strikes fires three ice blades for three hits at 55 Might and applies a flat 5 stacks of Ice Debuff. One cast plus one blade pass is usually enough to clear the Biting Wind threshold.

  3. Step 3: Confirm the count before the tail strike

    Frost Tail Strike consumes 10 stacks of Ice Debuff for 85% extra damage. The Core Skill upgrade drops the requirement to 5 stacks, which roughly doubles how often the bonus fires and is the first upgrade worth buying.

  4. Step 4: Recall the blade

    Press the skill again to recall Boomerang Blade once the stacks are spent. Leaving it spinning drains the EP that the next Frost Tail Strike needs.

  5. Step 5: Use the form skill for the matchup

    Prismana Slash covers Dark and Wind targets with Light damage; Night Slash silences a caster for 4 seconds on a 15 second cooldown. Both replace Ice Strikes rather than Frost Tail Strike.

  6. Step 6: Spend Ice Tornado on a broken bar

    Ice Tornado turns Glynsera into a continuous 155 Might attack. Hold it until the target is broken or the stacks are high, because the crit bonus applies to every tick it lands.

Homeland abilities

IceIce-type Aniimo specialize in cooling your homeland environment.Lv 3
HaulingAniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.Lv 3
Execution notes

Make the build hold together

Use these encounter rules to preserve the rotation instead of forcing the same sequence into every target.

Ice doubles into Water and Electric

The base kit deals 1.6x to Water and Electric and a flat 1x to Grass, Wind, Light and Dark. Those flat matchups are the reason the two form skills exist.

Prismana covers Dark and Wind

Light deals 1.6x to Dark and Wind, which is the pair Ice cannot press. Prismana Glynsera also raises its Homeland Ice ability from level 3 to 4 and adds Light at level 3.

Nighttime covers Grass, Electric and Light

Dark deals 1.6x to Grass, Electric and Light. Ice already doubles into Electric, so the real gain is Grass and Light plus a 4 second silence.

Fire and Earth punish the frame

Fire and Earth hit Ice for 1.6x, and Glynsera has 72 P.DEF and 95 HP. Use Hustle to reset spacing rather than trading hits through a slam.

Stacks are a shared resource

Frost Tail Strike consumes the stacks that Biting Wind reads. Spending the pile turns the crit bonus off until the count climbs again, so order the blade pass before the tail strike, not after.