Earth damage · Rage cycle

Grizbo Rage Burst

Enter Enraged with a safe target, build marks, then spend them before the opening closes.

By AniimoVerse ·

3 party blueprints1 loadout option2 forms
Base attribute total
506points
EarthS Tier
Moderate difficultyManage two counters
Pre-release kit reviewed · 10 Sep 2026

Attribute breakdown

Bars share a 0–150 scale
HP104
ATK124
BREAK50
P.DEF83
M.DEF70
REGEN75

Start playing

Your first rotation

  1. 01

    Prepare support and enter Enraged through normal Rage gain or a charged Rock Smash.

  2. 02

    Land Fanatic Clawing, then spend the visible marks with Critical Hit or the Earthquake alternative.

  3. 03

    Switch when the target or resources no longer support another useful chain.

EP is your skill resource. BREAK is the vulnerable phase after the enemy’s break bar is depleted. An ultimate is the charged special skill. Read the full rotation and entry requirements.

At a glance

Stat priorities

Start with the first priority and work down. These are practical build goals, not simulated stat weights.

  1. 1. ATK

    Improve the damage delivered during the opening your teammates prepare.

  2. 2. EP recovery

    Keep the second rotation available instead of optimizing only the first burst.

  3. 3. HP and defense

    Stay in range long enough to complete the useful part of the attack.

Party blueprints

Choose the team for the encounter

Start with the recommended four, then use the alternatives to cover survival or resource problems. These are kit-based starting teams; compare performance at your own investment. Core slots define this blueprint. Replace a flex member only if its replacement still covers the job described on the card.

Prepare a safe burst

Protected Rage EntryRecommended

Helmut handles pressure, Somniwing helps recovery and Gracewing heals before the burst turn.

Load in Team Planner
HelmutBasic

Flex

Take the pressure phase and prepare a protected BREAK opening.

SomniwingBasic

Flex

Aim the recovery wave through allies and use control to protect setup.

GracewingBasic

Flex

Heal and remove debuffs before the damage dealer returns.

Use a trained Rookey

Direct BREAK SetupFlexible breaker

Bring Grizbo in after BREAK setup rather than taking hits just to gain Rage.

Load in Team Planner
RookeyBasic

Flex

Prepare BREAK, then hand the opening to the damage dealer.

SomniwingBasic

Flex

Aim the recovery wave through allies and use control to protect setup.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Trade setup speed for sustain

Double RecoveryLong fights

Use Gracewing and Glacy only when extra healing is worth losing the regeneration slot.

Load in Team Planner
HelmutBasic

Flex

Take the pressure phase and prepare a protected BREAK opening.

GracewingBasic

Flex

Heal and remove debuffs before the damage dealer returns.

GlacyBasic

Flex

Heal the team without requiring the Prismana Glimmer Shot unlock.

Forms and typing

Check the form before investing

The loadout uses the stated elemental skills. Owning another form can change which skills you can equip; check the two slots before spending upgrade materials.

Regional forms guide
Combat loadouts

Two equipped skills and a deliberate swap

Use the numbered slots together. Slot 2 choice: keep the recommended skill for the main plan or replace it with the listed alternative for the stated job. Each loadout labels its equipped skills. An optional swap, where shown, replaces slot 2.

Held items

Solve the limiting stat first

Choose from these item options after checking their current level effects. Reliable turns and survival matter before an extra offensive upgrade.

Evolution requirements

Route 1Aniimo level 47. · Defeat Alpha Grizbo1 Loam Stone
Quick rotation4 steps · follow in order

Your first rotation

Follow the visible resource and target cues. Reposition or switch when the opening closes instead of finishing a sequence into danger.

  1. Step 1: Prepare the opening

    Use your supports before committing. Do not deliberately absorb damage merely to accelerate the meter.

  2. Step 2: Enter Rage

    Use Rock Smash when charged and the target is stable, or continue the normal resource cycle until Enraged is visible.

  3. Step 3: Build, then spend marks

    Use Fanatic Clawing and confirm the chain connects. Spend the visible marks with the equipped finisher while the enemy is still reachable.

  4. Step 4: Recover for the next entry

    If EP or the opening runs out, switch. Do not repeat a finisher into an empty mark counter or stand idle waiting for a perfect burst.

Homeland abilities

EarthEarth-type Aniimo specialize in reclaiming land and mining resources.Lv 3
HaulingAniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.Lv 3
Execution notes

Make the build hold together

Use these encounter rules to preserve the rotation instead of forcing the same sequence into every target.

Interrupted claws

Use the marks actually applied, not the total expected from an uninterrupted chain.

Two different resources

The Rage meter is not the target’s Claw Mark counter. An Enraged entry does not automatically supply a fully marked target.

Finding Grizbo

The official habitat is Rosetower Woods. Use the linked beta cave-access route for the underground Alpha; ordinary spawns are separate.